Compression Artifact Audit 2025 — What to look for, when it worsens, and how to avoid
Published: Sep 20, 2025 · Reading time: 4 min · By Unified Image Tools Editorial
Compression trades size for quality. This guide systematizes how to spot regressions quickly and preserve quality.
We focus on “fast to judge” views: format differences, check routine, typical artifact patterns, and mitigations. Includes a short checklist for design/production/delivery/QA phases.
Key artifacts and where to look
- Blocking (macroblock grid): obvious in low‑quality JPEG; check flat skies/skin
- Ringing (halos): around strong edges; inspect logos/text/line art
- Banding (steps in gradients): especially on sky/blurred backgrounds
- Color bleed/chroma fringing: red/blue thin lines; check color borders
- Mosquito noise: ripples around details; check hair/textures
Reference: Image Quality Metrics SSIM/PSNR/Butteraugli — Practical Guide 2025
Observation tips (reduce misses)
- Zoom 200–300% and alternate between flat areas and edges (artifacts pop faster)
- Always compare against the original with a horizontal slider; lower visual load
- Don’t judge on one frame: verify at least 3 “risky” patterns (skin/sky/wood/fine lines)
- Compare same file size across formats to reveal each codec’s strengths/weaknesses
Conditions that worsen artifacts
- Over‑compression after multiple conversions (re‑encoding)
- Low bitrate + high‑frequency textures (grass, hair, fabric)
- Excessive sharpening
- 4:2:0 subsampling on thin red/blue lines
- Colorspace mishandling (unintended gamut/gamma changes)
By‑format tendencies
- JPEG: blocking/ringing most visible; skin/sky get dirty quickly at low quality
- WebP (lossy): chroma bleed on very thin text; color edges may smear at high saturation
- AVIF: best at same size on photos; at very low bitrate, contrast areas can “smudge”
Practical flow (quick checks)
- Start in Image Compressor to fix max‑width and “quality” and get a baseline size
- Compare against original in Compare Slider and run the checks above
- If needed, try subsampling and colorspace variants in Advanced Converter
Heuristic thresholds (ballpark)
- UI text/diagrams (line art priority): for JPEG/WebP, keep quality mid‑to‑high and compare AVIF at same size; try 4:4:4 if fringing
- Photography (skin/sky): prefer AVIF; if halos, reduce sharpening and allow a bit of noise
- Hero visuals: aim 200–400KB; choose the candidate with near‑zero perceptual mismatch vs original
Mitigations
- Avoid re‑compression: export once from the highest‑quality source
- Revisit subsampling: 4:4:4 for text/lines; 4:2:0 for photos (default)
- Add mild noise: reduces banding with posterization‑prone gradients
- Set realistic max‑widths: oversized inputs invite compression load and artifacts
CLI starting points
JPEG (cjpeg‑style)
# Line‑art/UI assets (no subsampling + modest saturation control)
cjpeg -quality 82 -sample 1x1 -optimize -progressive -outfile out.jpg in.png
# Photography (standard 4:2:0)
cjpeg -quality 78 -sample 2x2 -optimize -progressive -outfile out.jpg in.png
WebP (cwebp)
# Preserve line art where possible
cwebp -q 82 -m 6 -alpha_q 90 -mt -o out.webp in.png
# Photography efficiency
cwebp -q 72 -m 4 -mt -o out.webp in.jpg
AVIF (avifenc)
# Balanced speed/quality (speed 6, CQ 28 as a start)
avifenc --speed 6 --min 20 --max 35 --cq-level 28 -a tune=psnr -o out.avif in.png
# Line art: try 4:4:4
avifenc --speed 6 --min 18 --max 32 --cq-level 26 --yuv 444 -o out.avif in.png
Note: Actual thresholds vary by asset. Final decisions should be made by perceptual comparison vs the original.
QA checklist
- [ ] No block/banding on flat backgrounds
- [ ] No halos/bleed around text/logos
- [ ] No mosquito noise on fine patterns
- [ ] Colorspace/gamut as intended (sRGB/P3)
- [ ] Within size budget with clear per‑use thresholds
5‑minute audit
- Prepare originals and 2–3 candidates (format × quality × size)
- Compare at 200% in order: flat → edges → fine lines → skin → gradient
- Pick the least objectionable; if too large, re‑tune and re‑check
- Double‑check at 1x/2x/3x reps for final
FAQ
- Q: Are SSIM/PSNR enough? A: They help but don’t replace perception. Halos/banding can disagree with metrics.
- Q: WebP vs AVIF? A: AVIF tends to win on photos; WebP can be better for UI/line art and speed.
Summary
Define “what to look at,” and you can guarantee quality quickly. Use comparison and fewer recompressions to avoid compounding artifacts.
Appendix A: tiny compare UI
<div class="cmp">
<img src="original.jpg" alt="original">
<img class="top" src="candidate.avif" alt="candidate">
</div>
<input type="range" min="0" max="100" value="50" id="slider" />
<style>
.cmp { position: relative; width: min(800px, 90vw); aspect-ratio: 4 / 3; }
.cmp img { position: absolute; inset: 0; width: 100%; height: 100%; object-fit: cover; }
.cmp img.top { clip-path: inset(0 0 0 calc(var(--split, 50%) )); }
#slider { width: min(800px, 90vw); margin-top: 8px; }
</style>
<script>
slider.addEventListener('input', (e) => {
document.querySelector('.cmp img.top').style.setProperty('--split', e.target.value + '%');
});
slider.dispatchEvent(new Event('input'));
<\/script>
Appendix B: test textures to keep around
- Gradients (horizontal/radial)
- Fine line grids (with red/blue/black high‑frequency samples)
- Skin/sky/wood/hair/fabric
- Text/logos (hard edges)
Bundle a set of “likely to break” images to make each decision quicker.
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